Bleh, so here I am saying that I'm going to start posting more often, and it's been two weeks since I've done anything on here. x_x
So I got the Tetris DS issue about half-resolved. I purchased a new copy and made sure it was real this time, though eBay seems to be slow in their "investigation" of my pirated copy, I'll have to shake them down to see if they'll refund my cash. If not, I guess $15 isn't the biggest loss I could take, but still. Cash is cash. That's about half a tank of gas right there.
My mood on Majesty 2 is slightly soured lately, mostly caused by the fact that the Rogues are sickeningly over-powered, and a couple of missions in the game are randomly impossible without an over-abundance of them. It goes back to my design philosophy posts (which I do hope to continue with). Rule 1 was broken by making one class noticeably more powerful than the other classes, and Rule 2 was broken by the game seemingly being balanced around this fact. It's an interesting synergy between the rules that I hadn't noticed until Majesty 2, in fact. By breaking the first rule, people who don't use the over-powered element find the game to also be breaking the second rule in that the game isn't the fun kind of hard.
It's a pseudo-difficulty caused by the player not being notified by the game that there's this one over-powered element that they could have access to, so the game feels harder than it really is. Yeah, yeah, I know, it's a Strategy game, so you should know about the power of the different units you can command. The problem with this though is that the game tricks the player into thinking that the other 12 classes in the game are worthwhile, when really it's mostly about how many Rogues you use.
So I pre-ordered Left 4 Dead 2. I got a 10% discount on the game, and if that wasn't enough I also get into the beta/demo so I can check the game out a little bit before its official release. Of course, this has me playing a lot of Left 4 Dead recently. I really want to finish-out as many achievements as I possibly can, because I honestly don't know if Left 4 Dead achievements will be unlocked through actions taken in Left 4 Dead 2. On the one hand, they're two different games, so why would they share achievements? But on the other hand, they're two different games that play in the exact same way, just that one game has a few other options thrown into the mix. It definitely won't be possible on the 360, but maybe on the PC Valve is going to have some way that L4D2 will unlock achievements from the first game. Doubtful though, so I wanna get all the achievements I can. If nothing else, I want to at least get Zombie Genocidest.
Other than that, not much to report. Mostly just playing L4D, Tetris, and of course WoW. Oh right, and Zombieland was awesome.
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